Break Through the Line
{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
"If the Mardu were more in tune with their beasts, they would not scare so easily." —Jilaya, Temur whisperer
Enchantment
standard:
not legal
future:
not legal
historic:
not legal
gladiator:
not legal
pioneer:
legal
explorer:
not legal
modern:
legal
legacy:
legal
pauper:
not legal
vintage:
legal
penny:
not legal
commander:
legal
oathbreaker:
legal
brawl:
not legal
historicbrawl:
not legal
alchemy:
not legal
paupercommander:
not legal
duel:
legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low